Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
While through mountains, dwarvish runners are matched in speed only by birds, on flat ground, their small stature limits their pace. So when requirements arose for long-range reconnaissance across vast stretches of flatlands, a new tool was needed.
Balanced in a lightweight steel chassis connecting four wheels is a wooden cabin just large enough to house a dwarf. Moving at high speed, it runs of the dwarf's own strength plus another source that the engineers of Triththa are unwilling to disclose even to their brethren. Though it makes for a light vehicle, the size of the machine limits the occupant's weaponry to a small axe and a similar sized, slow-loading but powerful crossbow.
Advances from: | |
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Advances to: | |
Cost: | 19 |
HP: | 32 |
Movement: | 9 |
XP: | 38 |
Level: | 1 |
Alignment: | neutral |
ID | TR Dwarvish Plainsrider |
Abilities: |
axe blade | 5 - 3 melee | ||
crossbow pierce | 9 - 1 ranged |
Resistances: | |
---|---|
blade | 20% |
pierce | 40% |
impact | -10% |
fire | -60% |
cold | 50% |
arcane | 30% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 30% |
Coastal Reef | 3 | 40% |
Deep Water | 99 | 20% |
Flat | 1 | 40% |
Forest | 5 | 30% |
Frozen | 3 | 30% |
Hills | 2 | 40% |
Impassable | 99 | 20% |
Mountains | 3 | 50% |
Mushroom Grove | 5 | 30% |
Sand | 3 | 30% |
Shallow Water | 5 | 20% |
Swamp | 99 | 20% |
Unwalkable | 99 | 20% |